Magic Item Alterations


 * (1) The DM can make any edits to magic items in the interest of balancing gameplay.
 * (2) All "At Dawn" recharge rules will now reset "Following a Long Rest".
 * (3) Wands and other recharge items have a limit of 3 charges per long rest. (Includes masterwork items.)
 * (4) Summoning items such, as the Bag of Tricks may only have one summon out at a time.
 * (5A) Masterwork magic items require attunement.
 * (5B) Characters can craft and possess more masterwork items based on their tier. (T1 = 0, T2 = 1, T3 = 2, T4 = 3)
 * (5C) Characters can only possess 1 of each type:
 * 1 Weapon = Melee, Range, or Rod/Staff/Wand
 * 1 Armor = Armor, Bracers, Shield, etc.
 * 1 Other Item = Cloak, Instrument, Ring, etc.
 * (5D) Bonuses are scaled! (T2 = +1, T3 = +2, T4 = +3)