Social Interaction Rules

General Rules

 * (1) All players are to treat each other with respect. Inappropriate behavior of any kind will be highly frowned upon. You will be given one warning. Failure to remedy the problem will result in your removal from the campaign.
 * (2) All character in the campaign will start at level 1. After that the character's level is decided by the death rules.
 * (3) Starting gear can be sold during character creation.
 * (4) Don't keep loot you don't want. Don't sell loot someone else can benefit from just to make a sale.
 * (5) Feel free to roleplay in the appropriate channel. Good roleplay out of session can earn you DM inspiration before we even start the next game.
 * (6) The XP given for well written logs range from 5-10% of the XP awarded in the session.
 * (7) All characters start with 10 rations no matter what amount your chosen backpack states.

Death & Wills

 * (8) Upon a character’s death, the player’s new character can be made at half their former level rounded up until they hit Tier 3. Characters will then reset at level 11, while a Tier 4 character will reset at level 17.
 * (9) Unless a character has a will outlining their beneficiaries any loot on their body following their death is free to be divided amongst the party.
 * (10) In the event characters have access to higher level magic like reincarnation or resurrection their wills should be written accordingly.